ScrawlrTips
Faber-Castell Goldfaber Sketch Dual Markers, Architecture Set
Featured In #096 ScrawlrBox
We realise you may have never seen or used products like this before so we have put together a few hints, tips and techniques to test out and get the best from these supplies.
A ScrawlrBox exclusive launch for Europe! This set consists of six alcohol based dual ended markers in 315 Green Clay, 452 Light Pigeon Blue, 270 Warm Grey, 272 Warm Grey III ,274 Warm Grey V and 175 Dark Sepia.
Featuring a soft brush nib one end which is great for filling in large areas and varying line widths for mark making versatility. The other end is a fine tip liner in a 0.6 which lends itself well to contours and finer details.
The alcohol based ink is quick drying, water resistant, smudge proof and easy to blend.
Watch The Tips & Tricks Video Here
Things To Try...
Pressure Matters. For a consistent flow from the maker, try to keep the pressure you apply to the page the same. A heavy hand with heavy pressure, your colours will be darker and more intense. Using a lighter pressure will make lighter marks.
Work with lightest areas first, working up to medium and darker tones.
If you are colouring in large areas, try not to jump about the page and keep working form the seam area out. If the ink is wet on the page as you colour, it should result in smoother colouring.
Following the direction of the outline will put together the piece. Start by the edges of a section and colour using quick but gentle strokes. Keep making short brush strokes, and before you know it, you’ve coloured off a whole area, and it looks smooth!
You can always fill in larger areas, or details like bricks and paths, with a block of marks for more interesting visual appeal. Use both ends of the nibs for different effects. Some examples: dashes, hatches, small lines, long vertical, diagonal or horizontal lines, dots, circles, squares, squiggles, sweeps, tears, triangles, crosses…. The list is endless!
When it comes to adding in details for architecture, sometimes less is more. Giving the impression of something can work just as well as finite details and add character to your drawing.
Putting Things into Persepctive
Horizon line. Start with a horizon line, this is the line for which the sky meets the land or water. The height of the horizon will affect the placement of the vanishing point.
Vanishing point. This is the place where parallel lines appear to come together in the distance.
Orthogonal lines. These are lines which are directed to a vanishing point; a road or footpath for example. The word “orthogonal” actually means right angle. It refers to right angles formed by lines such as the corner of a cube shown in perspective.
There will always be exceptions in drawing, but in general, objects in the distance are less defined, have softer edges and have less colour/value saturation. This will give the illusion that the objects in the distance are further away.